The basic "fire-and-forget" play command.
This function will not block, and just sends a request to the sound server before immediately returning.
If you need to know when a sound finishes playing then you should call play_full instead.
You can cancel playback at any time by calling cancel on
cancellable, if supplied.
This function is intented to be used by language bindings.
| this |
A Context |
| attrs |
Attributes |
| cancellable |
|
true on success, false on error |