AnimationActor
Object Hierarchy:
Description:
public class AnimationActor :
Window,
Implementor,
Buildable
Content:
Creation methods:
Methods:
- public void send_message (uint32 message_type, uint32 l0, uint32 l1, uint32 l2, uint32 l3, uint32 l4)
- public void set_anchor (int x, int y)
- public void set_anchor_from_gravity (uint gravity)
- public void set_depth (int depth)
- public void set_opacity (int opacity)
- public void set_parent (Window parent)
- public void set_position (int x, int y)
- public void set_position_full (int x, int y, int depth)
- public void set_rotation (int axis, double degrees, int x, int y, int z)
- public void set_rotationx (int axis, int32 degrees, int x, int y, int z)
- public void set_scale (double x_scale, double y_scale)
- public void set_scalex (int32 x_scale, int32 y_scale)
- public void set_show (int show)
- public void set_show_full (int show, int opacity)
Inherited Members:
All known members inherited from class Gtk.Window
All known members inherited from class Gtk.Bin
All known members inherited from class Gtk.Container
All known members inherited from class Gtk.Widget
All known members inherited from class Gtk.Object
All known members inherited from class GLib.Object
All known members inherited from interface Atk.Implementor
All known members inherited from interface Gtk.Buildable