[ CCode ( cname = "GSOUND_ATTR_CANBERRA_ENABLE" ) ]
public const string CANBERRA_ENABLE
A special attribute that can be used to control whether any sounds are played at all.
If this attribute is "1" or unset sounds are played as normal. However, if it is "0" all calls to play_simple or `play_full()` will fail with GSOUND_ERROR_DISABLED.
If the list of attributes is handed on to the sound server this attribute is stripped from it.