set_source


Description:


public void set_source (Material material)

This function changes the material at the top of the source stack.

Note:

Latest drawing apis all take an explicit CoglPipeline argument so this stack of CoglMaterial<!-- -- >s shouldn't be used.

The material at the top of this stack defines the GPU state used to process subsequent primitives, such as rectangles drawn with rectangle or vertices drawn using draw.

Parameters:

material

A CoglMaterial


Namespace: Cogl
Package: cogl-1.0