Cogl.Offscreen – cogl-1.0 Reference Manual
Packages
cogl-1.0
Cogl
Offscreen
pop_draw_buffer
push_draw_buffer
Offscreen.to_texture
set_draw_buffer
Offscreen
Object Hierarchy:
Description:
[
CCode
( cname =
"CoglHandle"
, ref_function =
"cogl_offscreen_ref"
, unref_function =
"cogl_offscreen_unref"
) ]
[
Compact
]
public
class
Offscreen
:
Handle
Namespace:
Cogl
Package:
cogl-1.0
Content:
Static methods:
public
static
void
pop_draw_buffer
()
Restore
cogl_set_draw_buffer
state.
public
static
void
push_draw_buffer
()
Save
cogl_set_draw_buffer
state.
Creation methods:
public
Offscreen.to_texture
(
Texture
handle)
This creates an offscreen buffer object using the given
texture
as the primary color buffer.
Methods:
public
void
set_draw_buffer
(
BufferTarget
target)
Inherited Members:
All known members inherited from class Cogl.Handle
is_bitmap
is_buffer
is_material
is_offscreen
is_pixel_buffer
is_program
is_shader
is_texture
is_vertex_buffer