Tile
Object Hierarchy:
Description:
[
CCode ( type_id =
"shumate_tile_get_type ()" ) ]
public class Tile :
Object
An object that represents map tiles.
Tiles are loaded by a [class@MapSource].
Content:
Properties:
- public bool fade_in { get; set; }
Specifies whether the tile should fade in when loading
- public Paintable paintable { get; set; }
The [iface@Gdk.
- public double scale_factor { get; set; }
The scale factor of the widget the tile will be displayed in.
- public uint size { get; set; }
The size of the tile in pixels
- public State state { get; set; }
The state of the tile
- public uint x { get; set; }
The x position of the tile
- public uint y { get; set; }
The y position of the tile
- public uint zoom_level { get; set; }
The zoom level of the tile
Creation methods:
Methods:
Inherited Members:
All known members inherited from class GLib.Object