Marker


Object Hierarchy:

Object hierarchy for Marker

Description:

[ CCode ( type_id = "shumate_marker_get_type ()" ) ]
public class Marker : Widget, Accessible, Buildable, ConstraintTarget, Location

Markers represent points of interest on a map.

Markers need to be placed on a layer (a [class@MarkerLayer]). Layers have to be added to a [class@Map] for the markers to show on the map.

A marker is nothing more than a regular [class@Gtk.Widget]. You can draw on it what ever you want. Set the marker's position on the map using [method@Location.set_location].

This is a base class of all markers. A typical usage of a marker is for instance to add a [class@Gtk.Image] with a pin image and add the [class@Gtk.GestureClick] controller to listen to click events and show a [class@Gtk.Popover] with the description of the marker.

CSS nodes

`ShumateMarker` has a single CSS node with the name “map-marker”.

All known sub-classes:

Namespace: Shumate
Package: shumate-1.0

Content:

Properties:

Creation methods:

Methods:

Inherited Members:

All known members inherited from class Gtk.Widget
All known members inherited from interface Shumate.Location