LightDM.Language – liblightdm-gobject-1 Reference Manual
Packages
liblightdm-gobject-1
LightDM
Language
code
name
territory
Language
get_code
get_name
get_territory
matches
Language
Object Hierarchy:
Description:
[
CCode
( type_id =
"lightdm_language_get_type ()"
) ]
public
class
Language
:
Object
Language
is an opaque data structure and can only be accessed using the provided functions.
Namespace:
LightDM
Package:
liblightdm-gobject-1
Content:
Properties:
public
string
code
{
get
;
construct
; }
public
string
name
{
get
; }
public
string
territory
{
get
; }
Creation methods:
protected
Language
()
Methods:
public
unowned
string
get_code
()
Get the code of a language (e.
public
unowned
string
get_name
()
Get the name of a language.
public
unowned
string
get_territory
()
Get the territory the language is used in.
public
bool
matches
(
string
code)
Check if a language code matches this language.
Inherited Members:
All known members inherited from class GLib.Object
@get
@new
@ref
@set
add_toggle_ref
add_weak_pointer
bind_property
connect
constructed
disconnect
dispose
dup_data
dup_qdata
force_floating
freeze_notify
get_class
get_data
get_property
get_qdata
get_type
getv
interface_find_property
interface_install_property
interface_list_properties
is_floating
new_valist
new_with_properties
newv
notify
notify_property
ref_count
ref_sink
remove_toggle_ref
remove_weak_pointer
replace_data
replace_qdata
set_data
set_data_full
set_property
set_qdata
set_qdata_full
set_valist
setv
steal_data
steal_qdata
thaw_notify
unref
watch_closure
weak_ref
weak_unref