set_state


Description:

public void set_state (uint state)

Sets the real current state in the [class@Dex.

StateMachine].

This may be used by transition callbacks to expose intermediate states while doing asynchronous work. state must be a valid value in the state machine's enum type. This method may only be used while the transition callback is active.

Parameters:

this

a [struct@Dex.StateTransitionContext]

state

the new state