[ CCode ( cprefix = "BIS_ANIMATION_" , type_id = "bis_animation_state_get_type ()" ) ]
[ Version ( since = "1.0" ) ]
public enum AnimationState
Describes the possible states of an [class@Animation].
The state can be controlled with [method@Animation.play], [method@Animation.pause], [method@Animation.resume], [method@Animation.reset] and [method@Animation.skip].