[ CCode ( cname = "GskRenderer" , type_cname = "GskVulkanRendererClass" , type_id = "gsk_vulkan_renderer_get_type ()" ) ]
public class VulkanRenderer : Renderer
Renders a scene graph defined via a tree of [class@Gsk.
RenderNode] instances.
Typically you will use a `GskRenderer` instance to repeatedly call [method@Gsk.Renderer.render] to update the contents of its associated [class@Gdk.Surface].
It is necessary to realize a `GskRenderer` instance using [method@Gsk.Renderer.realize] before calling [method@Gsk.Renderer.render], in order to create the appropriate windowing system resources needed to render the scene.