[ Version ( since = "4.16" ) ]
public void set_color_state (ColorState color_state)
Sets the color state for the texture.
By default, the sRGB colorstate is used. If you don't know what colorstates are, this is probably the right thing.
| this |
a `GdkGLTextureBuilder` |
| color_state |
a `GdkColorState` |