[ NoAccessorMethod ]
[ Version ( since = "1.2.0" ) ]
public SocketFamily address_family { get; construct; }
The IP protocol address family this client works on.
When specified during construction without giving a concrete address, it will be used to determine the proper address.
If not specified, will contain the currrent address family after the call to [method@Glib.Initable.init]. Use g_socket_family_invalid to specifiy using the default socket family (legacy IP)