[ Version ( since = "1.10" ) ]
public Plane transform (Matrix matrix, Matrix? normal_matrix)
Transforms a Plane this using the given matrix
and normal_matrix.
If normal_matrix is null, a transformation matrix for the plane normal will be computed
from matrix. If you are transforming multiple planes using the same matrix it's recommended to compute the
normal matrix beforehand to avoid incurring in the cost of recomputing it every time.
| this |
a Plane |
| matrix |
a Matrix |
| normal_matrix |
a Matrix |
| res |
the transformed plane |