get_shadow_buffer


Description:

[ Version ( since = "2.10" ) ]
public Buffer get_shadow_buffer ()

Returns a Buffer of a specified drawable's shadow tiles.

The buffer can be used like any other GEGL buffer. Its data will we synced back with the core drawable's shadow tiles when the buffer gets destroyed, or when flush is called.

Parameters:

this

the ID of the Drawable to get the buffer for.

Returns:

The Buffer.