Copies the pixel data from a cogl texture to system memory.
<note>Don't pass the value of get_rowstride as the rowstride
argument, the rowstride should be the rowstride you want for the destination data buffer not the rowstride of the
source texture</note>
| this |
a |
| format |
the PixelFormat to store the texture as. |
| rowstride |
the rowstride of |
| data |
memory location to write the this's contents, or null to only query the data size through the return value. |
|
the size of the texture data in bytes |