Score
Object Hierarchy:
Description:
[
CCode ( type_id =
"clutter_score_get_type ()" ) ]
[
Version ( since =
"0.6" ) ]
public class Score :
Object
The Score structure contains only private data and should be accessed using the provided API
Content:
Properties:
Creation methods:
- public Score ()
Creates a new Score.
Methods:
Signals:
- public virtual signal void completed ()
The completed signal is emitted each time
a Score terminates.
- public virtual signal void paused ()
The paused signal is emitted each time a
Score is paused.
- public virtual signal void started ()
The started signal is emitted each time a
Score starts playing.
- public virtual signal void timeline_completed (Timeline timeline)
The timeline_completed signal is emitted
each time a timeline inside a Score terminates.
- public virtual signal void timeline_started (Timeline timeline)
The timeline_started signal is emitted
each time a new timeline inside a Score starts playing.
Inherited Members:
All known members inherited from class GLib.Object