[ Version ( since = "1.10" ) ]
public unowned Handle get_texture ()
Retrieves the texture used as a render target for the offscreen buffer created by this
You should only use the returned texture when painting. The texture may change after ClutterEffect:ClutterOffscreenEffect:pre_paint
is called so the effect implementation should update any references to the texture after chaining-up to the parent's pre_paint
implementation. This can be used instead of get_target when the
effect subclass wants to paint using its own material.
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a VertexBufferIndices or cogl_invalid_handle. The returned texture is owned by Clutter and it should not be modified or freed |