GestureAction
Object Hierarchy:
Description:
[
CCode ( type_id =
"clutter_gesture_action_get_type ()" ) ]
[
Version ( since =
"1.8" ) ]
public class GestureAction :
Action
The GestureAction structure contains only private data and should be accessed using the provided API
Content:
Properties:
Creation methods:
Methods:
- public void cancel ()
Cancel a GestureAction before it begins
- public virtual bool gesture_prepare (Actor actor)
- public unowned InputDevice get_device (uint point)
- public unowned Event get_last_event (uint point)
Retrieves a reference to the last
Event for a touch point.
- public void get_motion_coords (uint point, out float motion_x, out float motion_y)
Retrieves the coordinates, in stage space, of the latest motion event
during the dragging.
- public float get_motion_delta (uint point, out float delta_x, out float delta_y)
Retrieves the incremental delta since the last motion event during the
dragging.
- public uint get_n_current_points ()
Retrieves the number of points currently active.
- public int get_n_touch_points ()
Retrieves the number of requested points to trigger the gesture.
- public void get_press_coords (uint point, out float press_x, out float press_y)
Retrieves the coordinates, in stage space, of the press event that
started the dragging for a specific touch point.
- public void get_release_coords (uint point, out float release_x, out float release_y)
Retrieves the coordinates, in stage space, where the touch point was
last released.
- public unowned EventSequence get_sequence (uint point)
- public void get_threshold_trigger_distance (out float x, out float y)
- public GestureTriggerEdge get_threshold_trigger_edge ()
- public GestureTriggerEdge get_threshold_trigger_egde ()
- public float get_velocity (uint point, out float velocity_x, out float velocity_y)
Retrieves the velocity, in stage pixels per millisecond, of the latest
motion event during the dragging.
- public void set_n_touch_points (int nb_points)
Sets the number of points needed to trigger the gesture.
- public void set_threshold_trigger_distance (float x, float y)
Sets the threshold trigger distance for the gesture drag threshold, if
any.
- public void set_threshold_trigger_edge (GestureTriggerEdge edge)
Sets the edge trigger for the gesture drag threshold, if any.
Signals:
Inherited Members:
All known members inherited from class Clutter.ActorMeta
All known members inherited from class GLib.Object