Clutter.Effect – clutter-1.0 Reference Manual
Packages
clutter-1.0
Clutter
Effect
Effect
get_paint_volume
paint
pick
post_paint
pre_paint
queue_repaint
Effect
Object Hierarchy:
Description:
[
CCode
( type_id =
"clutter_effect_get_type ()"
) ]
[
Version
( since =
"1.4"
) ]
public
abstract
class
Effect
:
ActorMeta
The
Effect
structure contains only private data and should be accessed using the provided API
All known sub-classes:
BlurEffect
BrightnessContrastEffect
ColorizeEffect
DeformEffect
DesaturateEffect
OffscreenEffect
PageTurnEffect
ShaderEffect
Namespace:
Clutter
Package:
clutter-1.0
Content:
Creation methods:
protected
Effect
()
Methods:
public
virtual
bool
get_paint_volume
(
out
PaintVolume
volume)
public
virtual
void
paint
(
EffectPaintFlags
flags)
public
virtual
void
pick
(
EffectPaintFlags
flags)
public
virtual
void
post_paint
()
public
virtual
bool
pre_paint
()
public
void
queue_repaint
()
Queues a repaint of the effect.
Inherited Members:
All known members inherited from class Clutter.ActorMeta
actor
enabled
get_actor
get_enabled
get_name
name
set_actor
set_enabled
set_name
All known members inherited from class GLib.Object
@get
@new
@ref
@set
add_toggle_ref
add_weak_pointer
bind_property
connect
constructed
disconnect
dispose
dup_data
dup_qdata
force_floating
freeze_notify
get_class
get_data
get_property
get_qdata
get_type
getv
interface_find_property
interface_install_property
interface_list_properties
is_floating
new_valist
new_with_properties
newv
notify
notify_property
ref_count
ref_sink
remove_toggle_ref
remove_weak_pointer
replace_data
replace_qdata
set_data
set_data_full
set_property
set_qdata
set_qdata_full
set_valist
setv
steal_data
steal_qdata
thaw_notify
unref
watch_closure
weak_ref
weak_unref