[ CCode ( has_construct_function = false , type = "ClutterBehaviour*" ) ]
[ Version ( since = "0.4" ) ]
public BehaviourDepth (Alpha? alpha, int depth_start, int depth_end)
Creates a new BehaviourDepth which can be used to control the ClutterActor:depth property of a set of Actor<!-- -->s.
If alpha is not null, the
Behaviour will take ownership of the Alpha instance. In the case when alpha
is null, it can be set later with
set_alpha.
| alpha |
a Alpha instance, or null |
| depth_start |
initial value of the depth |
| depth_end |
final value of the depth |
|
the newly created behaviour |