Clapper.ThreadedObject – clapper-0.0 Reference Manual
Packages
clapper-0.0
Clapper
ThreadedObject
ThreadedObject
get_context
thread_start
thread_stop
ThreadedObject
Object Hierarchy:
Description:
[
CCode
( type_id =
"clapper_threaded_object_get_type ()"
) ]
public
class
ThreadedObject
:
Object
A base class for creating objects that work within a separate thread.
All known sub-classes:
Player
Namespace:
Clapper
Package:
clapper-0.0
Content:
Creation methods:
protected
ThreadedObject
()
Methods:
public
unowned
MainContext
get_context
()
Get the
MainContext
of the thread used by this object.
public
virtual
void
thread_start
()
Called right after thread started.
public
virtual
void
thread_stop
()
Called when thread is going to stop.
Inherited Members:
All known members inherited from class Gst.Object
@lock
@ref
add_control_binding
check_uniqueness
deep_notify
default_deep_notify
default_error
flags
get_control_binding
get_control_rate
get_g_value_array
get_name
get_parent
get_path_string
get_value
has_active_control_bindings
has_ancestor
has_as_ancestor
has_as_parent
name
parent
remove_control_binding
replace
set_control_binding_disabled
set_control_bindings_disabled
set_control_rate
set_name
set_parent
suggest_next_sync
sync_values
unparent
unref
All known members inherited from class GLib.Object
@get
@new
@ref
@set
add_toggle_ref
add_weak_pointer
bind_property
connect
constructed
disconnect
dispose
dup_data
dup_qdata
force_floating
freeze_notify
get_class
get_data
get_property
get_qdata
get_type
getv
interface_find_property
interface_install_property
interface_list_properties
is_floating
new_valist
new_with_properties
newv
notify
notify_property
ref_count
ref_sink
remove_toggle_ref
remove_weak_pointer
replace_data
replace_qdata
set_data
set_data_full
set_property
set_qdata
set_qdata_full
set_valist
setv
steal_data
steal_qdata
thaw_notify
unref
watch_closure
weak_ref
weak_unref